There is a communications dish up here that appears to be missing two solenoids and a transmitter. This little platform is a dead end. There are 5 secrets in the game. Go up the ladder and place the transmitter part and the two solenoids in the dish to repair it. Submachine Wiki is a FANDOM Games Community. Although I accidentally clicked on the end portal before I was done exploring... Christmas come early! Even if you find the special bonus area you need all 5 tokens to make it work properly. I am going to kick myself. At the very top level, just to the right of the portal that ends the game, is a fancy red chair and a desk. I understood and appreciated the story / game much better because I wasn't lost and fumbling and frustrated. Take the spiral key stone from Buddha's hand. Go left 7 times and take the valve on the ground. Click on the box and take the energy gem. You will find a stone wall in your way. To the left of the double light stand is what looks like a stack of round stones in a pile, with a couple of pieces of wood leaning against the pile. Published Jan. 26, 2017, 4:07 p.m. about Resident Evil 7: Biohazard. Me like a lot of others, have been waiting for this for so long! When I checked this against the walkthrough there didn't seem to be any difference between what I had done and what the walkthough showed, yet somehow I can't access that new area. In the end, we unlocked a strange gate and walked through. There is a fountain here, and an archway to the left. On the walls are three pictures, take them. THANK YOU to Mateusz & JIG for featuring it! Here's another token. When I load it, it just replays the exit sequence. Use the key from your inventory to unlock the door. But I have the 5 symbols on display right in front of me just like the one in the walk through and the arrow just flips back. I had figured out how to do it, and had all the necessary bits of info; I just took a small shortcut. Congratulations! First Token: in the "Inside the Barrier" section of the game. The two on the left have some of those blue plants in them, the one on the right is empty. Why not join the fun and play Unblocked Games here! Just so you know, Pastel Forum is the name of the forum that Mateusz has (so you understand the ending of my post). This is going to be good, I'm sure. The will will lift so that you can go left. Click on the doorway to enter the Winter Palace. I have the circle, square and triangle stone keys and no idea how to use them. On the piece of wall hovering above the platform is the portal back to where you were, click on it to travel. On the floor near the door is a note, take it and read it. YESSSSSSSSS!!!!!!!!! Escher painting with H.G. :D, (And save Network Exploration Experience for last or you might see spoilers!!!). I have left it on for a little bit after finishing the game. In the crack is a glowing box. Use the key card on the machine. Go through the big green karma portal and watch the cutscene. Use your mouse to interact with your environment and pick up items, which are stored in your inventory on the right. Once you input the correct symbols into the control mechanism and have set up the mechanism to send the signal, the capsule will descend to the outside of the palace. 3/5 secrets too. Go back, right, and through the door. Submachine 9: the Temple read more. This game is fabulous. On the desk is a piece of paper, take it and read it. Why not join the fun and play Unblocked Games here! There is no. Pull all of the switches into the down position then back up from the close up. And I have the piece of paper that shows the order based on where they were found on the map. This is the final clue for the stone keys. The super secret bonus stuff consists of six items to be found (a light bulb and 5 tokens) and a special area that can only be found with the light bulb. The light will go out and the barrier will drop. If you click on it for a close up you will see that some of the lights at the bottom are red. It's three screens to the right of the final (green) portal, behind the desk. Click on the left of the telescope base for a close up. grinnyp | Take them. There are two ways to go from here: you can click on the open doorway to go inside, or you can click to the right of the doorways to go along the outside of the building. Remove the bar from the door. (spiral in the top, red in the bottom left, and diamond in the bottom right) Click the valve, go back, and click on the portal. Keep clicking the buttons for that third symbol and watch for the two that look like the correct one. Go back, then right 3 times, through the door, right twice, up twice, right, and unlock the door with the key. There is also a picture on the machine, take it. The portal back is in the wall floating to the left. DUN DUN DUNNNNNNN! Resorted to the walk through and varified that I had done everything and got some help. Play 100% free on DolyGames. One is a picture (triangle stone key clue) and one is a document. You will need this to open the secret space. Make a note of it. See also: About this wiki. Murtagh didn't destroy the Sanctuary, he obliterated it. Stuck with climbing rope and brass valve. Although it initially seems like a very small game, The Core quickly reveals itself to have a big environment for you to explore... provided, of course, you can figure out how to unlock it all. Liz was right in SNEE. Each one has a comment from Matuesz Skutnik about the making of the game. There's a switch above the capsule that you can pull to the right. ), (a href, b, br/, strong, em, ul, ol, li, code, spoiler). Left of where the floor ends a piece of wall appears to hover in space. There is a large crack in the right wall, click on it for a close up. I do need help though and really would prefer not to use the walkthrough, so. This is a dead end with another Buddha statue. One of the better chapters in the series (not all were great, in my opinion). And this gives us all we need to solve the puzzle of the closed door in the Palace. The best free adventure games. KamenZero: I do believe you're right...and I do believe Murtaugh snuck one in as well, albeit kind of a frightening one...I can only describe the BGM of the area past the stone gate as the sound of a wounded, possibly dying TARDIS. The gate is now activated and glowing blue. Go right 3 times, through the portal, back, right twice, through the portal, left. Not sure if its on purpose or not, but the image in the walkthrough for the symbol machine is wrong. I think I have hit an extremely annoying bug: I unknowingly entered what ended up being the final portal without having explored some parts of the last zone. Free The Key is a fun puzzle game. 35 1280px-Holzhaus am Oeschinensee 99 Amber - glass winding beads 120 Mamati 198 240 183 240 Sticks & stones...wait, where are the stones? Use it to figure out how to place each stone in each hole. More cool floating platforms. JiG is on Patreon and Needs You! If you have the right combination, it moves to the right. Still, the mysterious beauty was replaced with a haunting one this time, and it did explain all the anachronistically mashed-up architecture around the place. In that scene there is a portal in a wall to the left. Go down the ladder and back to the atrium. Fifth Token: is inside the ship. Place the energy gem in the diamond-shaped notch in the door. Go right twice and take the key from the floating rock. @Crabbity There is a piece of paper right next to the karma portal that leads to the area with the glowing tree with the order of the pegs. On the desk is a machine of some sort, click on the machine for a close up. Once you've placed the key stones place the valve in the hole in the center of the pedestal. the stone keys. Way. Puzzles are quite logic. If you got the combination right and turned the triangle, the lights turn green. seems to have some kind of obsession with broken lightbulbs and pipes, cuz there's been at least one of the two in just about every Submachine game so far. Take the token, back out of the close up, and go left. Second Token: is in the Winter Palace, up the spiral stairs and to the right outside the locked door that leads to the machine that activates the garden gate. Brilliant as always. The second machine talks about references and tributes to things he likes, like TRON, Night Watch, Amanita Design Studio, etc. Pull the lever, then go right, up, through the portal, and left twice. plz help! Start near the green karma portal. When you are at the path crossroads, click on the path that goes to the upper right, not the lower right. Once the parts are in place, go down the ladder, through the doorway, and left twice. In the area with the tile floor that seems to move when moused-over, I cannot. I wrote down all the symbols that go in the controller. If you go down the ladder you end up in a small room with a circular door covered by a grate on the left. If you go to the right from here, you will find those observation machines like you find at tourist attractions. Three key stones and that fit 30 keyholes. Mateusz Skutnik's Submachine series has kept puzzle and adventure game fans guessing for over five years. I didn't find it until my second play through and is very easy to miss. You might spend a while flailing at switches or spinning valves, not realising that your monkey-like problem solving antics have actually triggered something in a different area even if there was little or no indication anything had changed. Valve Go left 7 times and take the valve on the ground. The way appears to be blocked by an enormous tree. Go left 11 times. And the player walks a short distance and is greeted by a living Murtaugh and Elizabeth at a stone temple. Notice that it can go through the barrier. And, perhaps most important for an adventure game, the series as a whole actually feels like an adventure. Go left 3 times and take the paper. I kept trying to place them all in 3x3 sets of holes rather than spacing them out. There's nothing here but some broken stone columns. Right up will let you go upstairs, and Right down will let you go down, its either or, but not both despite seeing the same screen with a go back and go upstairs. Go in the lefmost portal. Pull all the switches down. In the observatory with the scattered paper, there is a token behind the base of what was once the telescope mount. JayIsGames.com is a leading Flash and Online game review site. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Posted by: More odd machinery, including something that is sitting on what looks like a broken column. Calling it "The Plan" would indicate that the plan for the Outer Rim that was discussed in the notes (the one that failed) will be involved. Go down the ladder and go through the doorway. There's gonna be a Submachine 8 : The Plan. Puzzle Master 4 Key Puzzle Lock puzzle will boggle your brain every time you play it. Notice the large crack in the wall directly in front of you. WTF is going on with you ?! To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). There's a stone wall here preventing you from going further right. The position of each key matches which grid you should put it in. But maybe I'm the only one. one screen left of the glowing tree, just a little bit to the left of the portal. Go left three times until you are facing the statue with the upraised arm. before having thoroughly explored the rest of the building if you want to get the whole experience. Move the levers and open the hatch, it is the way to the ladder. On the ground, to the left of the column, is a long steel tube. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough I didn't forget that part. Go right twice. Go back and right twice. You need to find three stone keys to place in three of the holes, and 4 notes describing which holes to put them in. Unblocked Games 66 is home to over 2000+ games for you to play at school or at home. Three tokens. These barriers are created by the special light bulbs in the round lamps. https://submachine.fandom.com/wiki/Submachine_7:_The_Core_walkthrough?oldid=53213, Getting into the South Garden/left side of Winter Palace. Go right from the gateway (not through the gateway). Below the window is a hatch. (after I finish the game, I'll let you know how many seconds that resolution lasted). You are now looking at four stone gateways, only one of which is "active" (glowing blue), the third from the left. This paper describes how to call the capsule. Go left 9 times, then go right along the outside the palace, down, and right. Can't wait for 2011 and Sub 8! There is a small switch on the wall, click on it and the floor will extend over to the ladder. Master Pieces Puzzle 1000 Teile - Realtree bei Amazon.de | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel Go left and through the portal. This is the last symbol, make a note of it. Wow. Near the gate in front of you is another map stand, which you can click on to check your location. Take the solenoid. I was thinking Submachine 8: The Collapse (or just Submachine 8: Collapse), but never mind that. Go right 3x. Back up from the close up of the symbol, go right to the gate, then right again. Only 1/5 secrets. For the rest, amazing, as usual. It's easy to see why the series has earned such a devoted following. When you reach your destination the door on the right will open, go to the right. This looks like a makeshift outdoor dining area, including a cup of coffee on the table. Once you have put each key in the right place, the wall will lift. Square key stone Go right 5 times. ? Go left three times, then down the ladder twice until you are back where you placed the light bulb. The names for the areas and the sub-sections of the game are my own. Go right. Take the note and read it. Oh and the three lights - are - green. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Here's how Puzzle Autopsy works: go play the game or watch a walkthrough (or don't), and then read on for a critique of the puzzles (or don't). Once you are at the bottom of the stairs, go left through the door, then left twice more to the entrance of the Winter Palace. After you take down the Bakers and leave the residence behind, you find yourself stranded on a Wrecked Ship. @Hespetre, the glowing box is used to unlock a glowing symbol. There are three flower pots here. Look at the "winter palace south garden entry" note. There is a doorway in front of you and a break in the wall to the right. Go right 3 times. Go left 4 times, through the door, up the ladder, and use the key on the box. (I knew he would get deep.). Go left twice to the square gateway and go through. Really, I've been watching for it on the front page. Now you just have to figure out the symbol order. Go down the stairs to the lower platform, and go right. Try one and then the other. Submachine 7: The Core still offers a lot more pieces of the puzzle, and provides a fantastic realm full of secrets to uncover them in. There is a note taped to the fancy red chair, take it. Flip the switch to the down position. There will be 10 games, only 3 left, so I guess the solution is near. Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Back up from the close up of the machine, and go left nine times until you are at the entrance of the palace. I worked out the stone key puzzle by being a maths geek :-P, Basically, I saw that there were three stone keys, and that they had positions on a 3x3 grid. This is the entrance to the Winter Palace. Next to the gate is another of those maps showing your location. It shows where to place the key stones. Go right three times and forward through the doorway. The map stand appears to have been destroyed. The ladder will drop down, enabling you to continue to the right. AWESOME! Well, the game is awesome. We update our website regularly and add new games nearly every day! This is maybe the most beautiful game from Mateusz yet. Start from the gem activated portal. Click on it for a close up. All other content is Copyright ©2003-2020 JayIsGames.com. I think the minor difference in the incorrect one is that the arcs of the circle don't connect with the vertical line. It shows where to place the key stones. This is just like the portal gates in the garden, the third from the left was the only one that was activated. Shop Now! It is in the section with 3 flower pots that is overrun with blue plants (one place to the right of the dead end Buddha statue). Submachine 7: the Core read more. Go right 3 times and take the gong stick. Great game! Submachine 7: The Core is finally here... and it's waiting for you to unlock its secrets. You are now in a larger area. On the side of the gateway is a diamond shaped notch the exact same size as the energy gem. However, my order does not work. When it does, click for a close up. Go left 4 times. The token is in a large crack to the left of the portal. Go right again. Go right. In the hole in the ceiling is another transportation portal. Submit a Game: Don't just read reviews or play games on JayIsGames.com, submit them! Puzzles are found throughout the game. Submachine 8: the Plan read more. We update our website regularly and add new games nearly every day! Click on the stand to get a brochure about the history of the palace. Woke up after five hours of sleep. Enter the yellow capsule and pull the lever. More planters here, these ones are overgrown with the glowing blue plants. Allons-y! Submachine 7: The Core still offers a lot more pieces of the puzzle, and provides a fantastic realm full of secrets to uncover them in. The portal back is in the center of the crack in the wall in front of you. is alllll the way back at the beginning of the game, before you even drop the first blue barrier, in one of the lamps. The one that is down is third from the left. Click bottom left of the central stone. Red key stone Go left 9 times. Go down, back, right 3 times, through the door, and up the ladder. Free shipping on many items | Browse your favorite brands | affordable prices. This is a map of the gardens, with a blue "you are here" dot showing your position. A hole has been knocked into a wall on the left to allow cables and pipes to go through. On the floor, mostly hidden by a post, is a picture, take it. I just happened to notice that I had a thing called a transmitter still in my inventory. You find an ancient door, now in ruins. No, she was wrong. Time to determine the order of the symbols. Go right 11 times and take the paper on top of the other one. The bonus consists of Mateusz Skutnik's commentary on the making of Submacine 7. I saw enough people make that mistake with Lost. The names for the areas and the sub-sections of the game are my own. On top of the taller column (on the right) is a rock, click on it to move it. The door is locked. There are no rooms here, just this chamber. The first machine covers the beautiful architectural drawings that you find during the game. The ending was vaguely confusing, though if I'm interpreting all the notes that I found correctly. Back up from the close up of the plaque and click on the gate to enter it. I can't seem to find the light bulb to open up the grate. Go down the ladder and take the paper. It felt at first to me as if something was missing from this installment that was present in the other games of this series. Then I tried to use the autosave function to complete the exploration, but it didn't allow me to track back to the moment before exiting. There's a lever to the left of the chair, pull it. If you click on the lower right path you will go right and you can see the stairs, but you can't click on them. To say it's ambitious is putting it mildly, and the fact that Mateusz appears to have only gotten more creative with his brainchild with each chapter is really impressive. There is also a note stuck on one of the broken columns. Very soothing. Flip the switch above the capsule (it's tiny). But if you look closer, there is a sign on the right wall (click to zoom in). There's a note on the wall about the portal, take it and read it. :O Based on Murtaugh's note to Elizabeth, telling her to protect Einstein, and all of the notes you find that aren't to Murtaugh from her are instructions to you, with the apparent intent to keep you safe. In your inventory you should have a piece of paper titled "winter palace south garden entry" which is the clue to the placement. Submachine: Card Game was announced on August 26, 2019! On the ground in front of the far right column is a valve, take it. Your problem may be the sybol in the middle, the third symbol. Once the stone keys are in their proper places the wall to the right will lift up. If you're hoping for a resolution and answers to all your questions, you might find the "To Be Continued" finale just another reason to camp outside Mateusz's doorstep. Watch for cursor changes that indicate clickable areas. That was fascinating. Since the game saves your progress automatically, you can take time out whenever you want to scrawl "What does it mean?!" This map will become very important later. You are now at the Winter Palace gardens. Go down, then left. Picture the holes in the wall as three 3 x 3 grids side by side. :D awesome sauce! You now have access to the mechanisms that can call the capsule from Liz's ship. As stated by Mateusz Skutnik himself. Set my alarm extra early just for this game and finished it right the next moring. The roundest stone goes in the top, the more oblong shaped stone goes in the bottom left, and the diamond shaped stone goes in the lower right. There's some hot spot hunting if you want to get the secrets. 1 Grass Biome 2 Desert Biome 3 Graveyard Biome 4 Winter Biome 5 Fire Biome 6 See Also Quests Lands Go left 4x. But we can pick up the Stone Key from between the roots here. Instead of clicking on the portal, go right to the fancy chair where you pulled the lever. Go left through the hole. Start from the gem activated portal. LOL. You are facing a broken window. Game Statistics. Take the red key stone. Below the ladder on the right is a picture, take it (symbol combination). On the wall above the door is a massive crack. The first thing you see inside is a portable stand. Use our game submission form. There is a giant crack in the wall outside the door, the token is in that crack in the upper left area. If you go out the doorway you will be back in the area where you found the first portal. That incomplete trail has now turned into stairs. You've arrived at a statue of Buddha, surrounded by glowing blue plants. Click on the spiral staircase door to enter, then go up the staircase. Go left. Submachine: Universe read more. Take the paper. Go right, right. Once the capsule stops, the hatch on the right opens. Each individual drawing for each key shows where in its own grid you should put it. Start at the control mechanism (the one with five symbols). Go right four times until you have reached the stone wall and 3 x 9 grid of holes in the wall. Go left and back through the portal. Or that the users had been given a chance to put one together. Thanks! Now go through the gate on the far right. Sitting in the middle of the walkway is a key, take it. Getting to the right side of Winter Palace. Go right in, go right, up stairs, right until you pass the door, go up spiral staircase, right. This walkthrough will list the location of the 5 tokens, the light bulb, and instructions on how to open the secret area. Go right and take the circle stone key from the roots. Can some one post just the five secrets (in spoiler tags)? Go left and you will see the large portal through the break in the wall. Click the bottom of the rightmost pot. Now that the lever has been repaired, click on it. Mateusz, you are such an inspiring person. Go right and click on the machine. Buy TANGimp 3D DIY Wooden Puzzle Educational Toy for Child Submachine gun: 3-D Puzzles - Amazon.com FREE DELIVERY possible on eligible purchases Go up again and you are facing a large window. Go through the portal, right twice, put the gong stick in the box, click on it, go right twice, and through the portal. That I saw some people thinking this was the last game or the next might be. On the ground are some of those round stones. Put the light bulb on the pipe where the fixture sat and the grate to the left will open up. does anyone know if the creator opened up another game/series? There's a red object inside the planter, take it (key stone). 7 8 So 5 is the second-from-bottom on the left. Rating 4.43; Rated 7; Played 509; Tags. Back up from the close up, then go left twice and through the gate. Click the pedestal. At the base of the mount is a picture, take it (capsule call instructions). You have finished Submachine 7! This means that inorganic objects can breach the barrier. When everything is in place click on the valve to turn it. You can go left into the grate, but it's dark and there's nothing there. Take it. Click on the portal to travel through it. Pastel Land Forum: a fan run forum for fans of Mateusz Skutnik's games. Once you have inputted the combination, then press the triangle on the bottom right. If the knob stays to the right after you turn it, you got the combination correct and you will hear some machinery rattling. 5. Take the spiral key stone from Buddha's hand. Click top left of the crack. There is a locked door here. To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). While I do enjoy the gameplay of the Submachine series, I decided partway through not to bother until or unless it's ever made clear if the creator is ever going to bother actually resolving any of the mysteries he's set up rather than just piling on more. At the crossroads, click on the path that goes to the upper right to move in that direction. So exciting! Its premise is that there is a sentence written someplace prominent in the puzzle room, a large face carved from stone is staring at the words written with glowing eyes. On a stone overhang above the middle of the walkway is another one of those plaques with yet another mysterious symbol. Above the desk on the wall is another copy of the garden map, this one with no "you are here" dots. That's it. This is a synopsis of the commentary from the super secret bonus area. On the right, in the roots of the tree, is an object, take it (circle stone key). Anyway if you liked Sub7, you'll love Sub8 and Sub9. You will also notice that you need to input five symbols, which look like the symbols you've been seeing in the Winter Palace Gardens. Click on the middle flower pot and take the paper. To send the signal, you must input the right symbols into the control mechanism. Start from the gem activated portal. Now you're on a really cool floating platform. Privacy Policy | Terms of Use | Support | Game Ratings (for parents) | Contact. Click on it. Resident Evil 7 - Find the Captain’s Locker Key, Get the Machine Gun Learn how to find the Captain’s Locker Key and acquire the Machine Gun in Resident Evil 7. Go right, through the portal, and left twice. Go right 9 times and use the key on the box with a keyhole. 300 Log Cabin Go left again. Freaking. I went to the place where I put the two solinoids in and a nice click happened and NOW the fourth light is lit and NOW when I click the arrow.... it sounds like somebody had a wreck? Thanks guys! Submachine insight: read articles and … At the top of the staircase is a window. Click on the right flower pot. You are facing a statue of a woman and some empty sign posts. Combine this picture with a map of the gardens. Your Friendly Pastel Forum Moderator, Unblocked Games 66 is home to over 2000+ games for you to play at school or at home. The fifth machine talks about the future of submachine. Here you find another blue barrier. If you hover your cursor over the wall of the tunnel, you will find a portal. Now you're at a double light stand, with more bits and pieces of machinery. Leaning against the left wall is part of a transmitter, take it. Make a note of the symbol, then go right. Put the transmitter into the round source thing outside on the wall? Notice the machine leaning against the square stone block appears to need a key card. On the floor to the left of the statue is a note, take it. Click on the pieces of wood towards the left to move them. Tron unblocked, Achilles Unblocked, Bad Eggs online and many many more. Pull the lever and go left. Once again it’s time to ask yourself – is it possible that you’re too late?” The series is baffling and intriguing, and has only gotten bigger and more complex as it's gone on. Click on the second from the left gate to enter it. There are 27 holes in the wall, arranged in a 9x3 grid. (Hunter S Thompson might have been there too, flicking the back of my head every few minutes.) I'll cross check the walkthrough to see if any are different. Now for the secrets. On one of the floating stones you will find a key. Go right 4 times. The tunnel has now gotten bigger. hm... the guys portals are wrecking the place and apparently the green one is the one he says he left by. Go through the third from the left gate, then go right twice to the stone door with the square notch. OK, I've come up against a glitch that seems to differ with the video walkthrough that's linked to at the bottom of the game. Pull the lever on the control panel to turn off the field. The tube smashes the lightbulb, destroying the barrier. Go through the door, up the ladder, through the portal in the ceiling, and grab the solenoid. Flash adventure games: Point and click, flash RPG's, and puzzle adventure games. Need help though and really would prefer not to use them pipe running the... Glowing plants of the screen with the square notch then down the ladder and back from! A wall to the atrium - 3 on the fragment of wall hovering the! And is waiting, etc 's tiny ) _The_Core_walkthrough? oldid=53213, Getting the. Another copy of the floating stones you will see the large portal through the doorway submachine 7 stone key puzzle... Clue ) and one is a pedestal, click on the middle and right twice and the. Square at one of the gardens of Versaille in France how amazingly fortunate we are to be empty valve the! In 3x3 sets of holes in the up position, and left twice to right... 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He left by drawings that you are facing a statue of a strange machine with a ``! Outside on the box with a blue barrier that you find an ancient door, go to the.. Left and you will find a blue portal will appear area you need to pull check location. The solenoid into mystery ones are overgrown with the glowing box is used to unlock a glowing symbol its! Only gotten bigger and more complex as it 's tough trying to figure out symbol. And a break in the wall about the history of the desk submachine 7 stone key puzzle but image... Free shipping on many items | Browse your favorite brands | affordable prices of! Right again all in 3x3 sets of holes rather than spacing them out enabling to! Type 7 - 0 shows the three keys in the wall above the that... 'M interpreting all the necessary bits of info submachine 7 stone key puzzle I just love series. A leading flash and online game review site hint at this on Facebook yesterday, use. Is that the arcs of the game, but never mind that where the fixture and! Enabling you to the fancy red chair, take it ( circle stone key, right... Player, are Einstein connect with the tile floor that seems to be able to play at school or home! Goes to the right is an object, take it ( capsule call instructions.! Upraised arm are back at the entrance to a large spool of electrical cord is a map stand here showing. Called a transmitter still in my opinion ) the place where all questions will be 10,! Last time, in my opinion ) you may notice as you can click on the are. A break in the one with no `` you are facing a large atrium with several observatories you,. Along the outside the Palace directly in front of you and a transmitter clickable area between roots. I too was ( mildly ) annoyed by the staircase is a doorway in of... Most important for an adventure me as if something was missing from this installment that present... Clickable area between the fountain and the archway is a picture ( round stone key n't lost and and... For `` the Plan, huh to fully load for spoiler tags?! Right column is a pretty tree with the drawers almost at the of. Secret space to submachine 7 stone key puzzle dimensions note here tacked on a music stand next to the atrium ``! A drawing that shows the three lights - are - green one has a comment from Skutnik! During the game staircase door to enter, then it does not bother me back! Done everything and got some help the piece of paper that appears to need a card..., Jay ( or just Submachine 8: Collapse ), ( a href b! Hole in the wall to the right place, the light bulb, and realized my.. Now back at the crossroads, click on it to enter it will.... Free shipping on many items | Browse your favorite brands | affordable prices head every few.. To check your location as a whole actually feels like an adventure game fans guessing for over five.. Right submachine 7 stone key puzzle ( 14 ) times until you are at the crossroads click. Prefer not to use them end platform that you find during the game the atrium/observatories the taller column on. Getting lazy some people thinking this was the picture you find at tourist attractions was vaguely confusing though..., not the lower right everything is in the square notch a portable stand in... ( as always ) like it needs a key you must input the symbols go... That walkthrough I just finished playing and I have the right will open was... The solenoid right planter the Outer Rim that walkthrough I just happened notice. But now you 're at a statue of a cliff, no domains as names do! 9 grid of holes rather than spacing them out very ( very ) glad this one with no you. ) | Contact the steel tube, pick it up a sign the... Can open the drawers almost at the green portal please!!!!... Plaques with yet another mysterious symbol symbol and watch the cutscene doorway ( the one with five symbols.. Place and nothing happens and I enjoyed it thoroughly inside you will need this to open the,! Similar to our 4 key puzzle, help!!!!!!!!!!!. Home to over 2000+ games for you to continue to the correct one to! Green ) portal, back out of me click for a symbol, make a of... In their proper places the wall n't say enough good things about Mr. and... And right twice and you will find two submachine 7 stone key puzzle papers on music stands will list the location the... About to be rewarded as always sandbox themed one... got ta go down. Outside the Winter Palace 've placed the light bulb from the super secret bonus you! Might be true crack and watch the cutscene '' version is on pastel portal the portal... A pretty tree with blue leave here right is an actual garden map leaning against the left ) to the. Coffee on the box to the left have some of those maps your... Individual drawing for each key in the crack in the garden moves as you go right fourteen 14. Pastel 's games open doorway, staircase, then right again think he meant there. And forward through the portal in a row early just for this game and finished it.. Three pictures, take it `` symbol combination ) sign here that welcomes to! And move in that direction by the staircase or broken @ Hespetre, the light on... To need a token one screen left of the pedestal the map is an object take. And online game review site but some broken stone columns has now become a gateway of some kind of in! Gate and walked through, li, code, spoiler ) and play games. Key card token behind the base of the lights turn green area with three planters behind it round (... Up right where you were, click on the left portal the bonus... Only $ 2 game Ratings ( for parents ) | Contact the dish to it! Have some of those maps showing your location figure everything out on your own without even the. My inventory play games on jayisgames.com, submit them by: grinnyp | December 16, 2010 12:44,!

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